{\rtf1\ansi\ansicpg1252\cocoartf949\cocoasubrtf350
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{\colortbl;\red255\green255\blue255;}
\pard\tx566\tx1133\tx1700\tx2267\tx2834\tx3401\tx3968\tx4535\tx5102\tx5669\tx6236\tx6803\ql\qnatural\pardirnatural

\f0\b\fs24 \cf0 ROADMAP TO 0.1\
\

\b0 Todo in order of priority:\
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1.\
Idle() order button. Stop ships & clear the order list. - DONE - Pete 20/11/08\
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Attack order. Right click on enemy ship. - DONE - Pete - 21/11/08\
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2.\
Develop text display wrapper. - DONE - Pete - 21/11/08\
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3.\
Display resource amount on screen.\
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4.\
Code dynamic build buttons for build ships (underway)\
& a build list for ships!\
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5.\
Add resourcing ability to buildships.\
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6.\
Add resourcing order to buildships.\
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7.\
Mapscripts (list of xy locations & sizes for resource asteroids + start points) & import.\
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8.\
Add normal "Shot" weapons to the game. Instant hit, ala a gun.\
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9.\
Make sure certain weapons cannot hit friendly targets.\
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10. \
Add AoE weapons to the game. - non self damaging.\
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11. \
See roadmap 2.}